Wiki source code of Quest 311 - A good deed a day
Last modified by test user on 2026/05/24 16:05
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6.1 | 1 | {{include reference="MUD.Code.QuestClassSheet"/}} |
| 2 | |||
| 3 | ---- | ||
| 4 | |||
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4.1 | 5 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) |
| 6 | = {{id name="Quest311-Agooddeedaday-Description"/}}Description = | ||
| 7 | |||
| 8 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 9 | Storyteller | ||
| 10 | |||
| 11 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 12 | >The taleswapper has no startup hints | ||
| 13 | |||
| 14 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 15 | Story: | ||
| 16 | |||
| 17 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="code" %) | ||
| 18 | ((( | ||
| 19 | |||
| 20 | |||
| 21 | Story 39 A good deed a day Told By Taniwha | ||
| 22 | ))) | ||
| 23 | |||
| 24 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="code" %) | ||
| 25 | ((( | ||
| 26 | ~~~~~~ The trouble with Paladins is that you just can't have any fun when they ~~~~ | ||
| 27 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ are around. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
| 28 | ~~~~ We were having a nice little bar brawl downstairs and a Paladin walked in ~~ | ||
| 29 | ~~~~~~ and pacified everyone in the room. I didn't know they had that ability ~~~~~~ | ||
| 30 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ but it sure put a damper on the party. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
| 31 | ~~~~ I was talking to him after (I mean there was no-one else around right ?), ~~ | ||
| 32 | ~~ and he dropped a few hints, kinda hard to understand with that accent they ~~ | ||
| 33 | ~~ have, but the gist of it was that he pulled a thorn out of some dudes hand, ~~ | ||
| 34 | ~~~~ something like that anyway. He said it was a wierd place and a wierd job ~~~~ | ||
| 35 | ~~~~~~~~ for a Taniwha cleric, but he guessed even Dragons liked neat gardens. ~~~~~~ | ||
| 36 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
| 37 | ~~~~~~ He muttered that the Taniwha clerics would probably want to visit the ~~~~~~ | ||
| 38 | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ place as well. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | ||
| 39 | ~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_~_ | ||
| 40 | Mission Control Mission Control | ||
| 41 | ))) | ||
| 42 | |||
| 43 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 44 | = {{id name="Quest311-Agooddeedaday-Walkthrough"/}}Walkthrough = | ||
| 45 | |||
| 46 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 47 | \\ | ||
| 48 | |||
| 49 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 50 | 1. Go to Havmand and enter the castle | ||
| 51 | 1. Go u;e;n and search (might need to look in the sofa or something), get the bone needle that is here | ||
| 52 | 1. Go back down (s;w;d), then go to the garden exit (e;e;s;w;w) | ||
| 53 | 1. move cartwheel;gate | ||
| 54 | 1. Go one south to [[doc:MUD.Domains (Areas).Domain of Hoerk.Significant NPCs in Hoerk.Esau the Master Gardener.WebHome]] | ||
| 55 | 1. Give him the needle | ||
| 56 | \\ | ||
| 57 | |||
| 58 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 59 | Notes: | ||
| 60 | |||
| 61 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 62 | * Assumed paladins and Taniwha Clerics can get spells from here | ||
| 63 | |||
| 64 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 65 | [[image:attach:image2020-3-7 22:32:56.png]] | ||
| 66 | |||
| 67 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 68 | [[image:attach:image2020-3-7 22:32:43.png||height="250"]] | ||
| 69 | |||
| 70 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 71 | \\ | ||
| 72 | |||
| 73 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 74 | Back to [[doc:MUD.Quests.WebHome]] | ||
| 75 | |||
| 76 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 77 | \\ |