Wiki source code of Quest 331 - X marks the spot

Version 5.1 by test user on 2026/05/24 14:31

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Espen Solbu 4.1 1 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %)
2 = {{id name="Quest331-Xmarksthespot-Description"/}}Description =
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5 Storyteller
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8 >The infamous pirates of belaern are rumored to have stashed away great treasures. To this day nobody has spoken of its whereabouts.
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11 Story:
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14 Paste in the taleswapper story here
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17 = {{id name="Quest331-Xmarksthespot-Walkthrough"/}}Walkthrough =
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20 \\
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22 {{info}}
23 Very cool quest, though the reward isn't really that good
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25 Bring:
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27 * fish (one for each, or bring two tanis and one fish)
28 * shovel
29 * 150 plats
30 {{/info}}
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33 * Go to the Dolphin north of the Volcano on [[doc:MUD.Domains (Areas).Domain of Hoerk.Areas in Hoerk.Isle of Belaern.WebHome]]
34 * 'give fish to dolphin' to get transferred to the sunken galleon
35 * ne, search papers (you will find a key)
36 * Go to the fake Captain Sorgi (First Mate's cabin)
37 ** ne, ne, ne, push board, ne, e, s, e, e, sw, e, s, sw
38 ** punch hollow, s, e, se, e
39 * look map (you will see a map, but not be able to understand it)
40 * sw, e, e, e
41 * bribe guard (you will get teleported to another room east of this one)
42 * look wall (this will allow you to understand the map)
43 * w, nw, w, n, u, ne, n, w, ne, w, w, n, w, ne, w
44 * search water
45 * e, sw, e, s
46 * jump pool (this will teleport you to the hidden island)
47 ** This island doesnt have normal exits, and is a little bit like [[doc:MUD.Quests.Quest 69 - The Abyss.WebHome]] and [[doc:MUD.Quests.Quest 285 - Militant of the Keep.WebHome]]/[[doc:MUD.Quests.Quest 286 - Militant of the Citadel.WebHome]].
48 ** You will first perform certain exits (without actually moving) a certain amount of times, then after that, the rooms will have exits, but most of them will take you back to the start
49 * 10n, 12w (you should now see northwest and east exits)
50 * nw,ne,nw,ne,nw
51 * search rock
52 * ne,nw,ne,nw
53 * leap cliff
54 * w,s,w,n
55 * hold shovel
56 * dig sand
57 ** this solves the quest
58 * unlock chest
59 * wooden chest
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65 == {{id name="Quest331-Xmarksthespot-Map"/}}Map ==
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68 >In the cavern different from the rest
69 >to start ye on a pirate's quest
70 >with sparkling walls of crushed sea shell
71 >where squabbling pirates long since fell
72 >looking around at a room of wonder
73 >your thoughts stray in dreams of plunder
74 >with a leap of faith... a little skill
75 >and but a dozen pirates to kill
76 >10 paces north then 12 to the west
77 >5 side-stepping-zigzags, one leaping test
78 >skip twice to the left then once to the right
79 >land in front of the stone called 'devil's delight'
80 >once more to the north, now don't get caught
81 >and if all goes well, X marks the spot
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84 = {{id name="Quest331-Xmarksthespot-Missions"/}}Missions =
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87 * 2 You discover a stack of maps, but the images are unclear to you.
88 * 3 One of the pirate guards has offered assistance for the right price.
89 * 4 Now you know the key to deciphering which map you will need.
90 * 5 You have discovered the map with the location to the treasure. You think you should find a shovel next.
91 * 6 Now that you have a shovel and the map its time to find this hidden isle.
92 * 7 You discover a strange key that could possibly open the treasure you seek.
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98 Credits: {{mention reference="XWiki.danvito99" style="FULL_NAME" anchor="XWiki-danvito99-FKgGe"/}}
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101 [[image:attach:image2021-5-24_23-48-2.png||thumbnail="true" height="250"]][[image:attach:image2021-5-25_0-1-7.png||height="250"]][[image:attach:image2021-5-25_0-1-55.png||thumbnail="true" height="250"]]
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107 Back to [[doc:MUD.Quests.WebHome]]
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