Wiki source code of Quest 159 - Dry Chamber

Version 3.1 by test user on 2026/05/24 14:29

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Espen Solbu 2.1 1 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %)
2 = {{id name="Quest159-DryChamber-Description"/}}Description =
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5 Storyteller
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8 >The taleswapper has no startup hints
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11 Story:
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13 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number12 index11 alt1" %)
14 (((
15 (% class="java plain" %){{code language="none"}}Story {{/code}}(% class="java value" %){{code language="none"}}47{{/code}}(%%)                       (% class="java plain" %){{code language="none"}}Blind mans bluff                Told By Taniwha{{/code}}
16 )))
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23 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number14 index13 alt1" %)
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25 (% class="java plain" %){{code language="none"}}~~~~~ The things you see round here are quite odd now and then, or rather ~~~~{{/code}}
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28 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number15 index14 alt2" %)
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30 (% class="java plain" %){{code language="none"}}~~~~~~~~~~~~~~~~~~~~~~~~~~ the things you don't see. ~~~~~~~~~~~~~~~~~~~~~~~~~{{/code}}
31 )))
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33 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number16 index15 alt1" %)
34 (((
35 (% class="java plain" %){{code language="none"}}~ An Orc fighter groped his way into the bar the other day, he seemed totally ~{{/code}}
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38 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number17 index16 alt2" %)
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40 (% class="java plain" %){{code language="none"}}~~~ blind, and very annoyed. He sat quietly in the corner hitting everyone  ~~{{/code}}
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43 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number18 index17 alt1" %)
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45 (% class="java plain" %){{code language="none"}}~ who came near with his white stick and calling them (obscene word deleted) ~{{/code}}
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48 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number19 index18 alt2" %)
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50 (% class="java plain" %){{code language="none"}}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Sun worshippers. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{{/code}}
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53 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number20 index19 alt1" %)
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55 (% class="java plain" %){{code language="none"}}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{{/code}}
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58 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number21 index20 alt2" %)
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60 (% class="java plain" %){{code language="none"}}~~~ I have to say, he did quite well, after a {{/code}}(% class="java keyword" %){{code language="none"}}while{{/code}}(%%) (% class="java plain" %){{code language="none"}}people were buying him ~~~{{/code}}
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63 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number22 index21 alt1" %)
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65 (% class="java plain" %){{code language="none"}}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ drinks ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{{/code}}
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68 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number23 index22 alt2" %)
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70 (% class="java plain" %){{code language="none"}}~ to find out how it had happened. He never said much, just muttered about so ~{{/code}}
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73 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number24 index23 alt1" %)
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75 (% class="java plain" %){{code language="none"}}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ called ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{{/code}}
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78 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number25 index24 alt2" %)
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80 (% class="java plain" %){{code language="none"}}~~~~ friends who couldn't take a joke, statues of baldrick and fountains. ~~~~{{/code}}
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83 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number26 index25 alt1" %)
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85 (% class="java plain" %){{code language="none"}}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{{/code}}
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88 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number27 index26 alt2" %)
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90 (% class="java plain" %){{code language="none"}}~ Interestingly enough he came back a few days later and could see perfectly ~{{/code}}
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93 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number28 index27 alt1" %)
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95 (% class="java plain" %){{code language="none"}}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ well. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{{/code}}
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98 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number29 index28 alt2" %)
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100 (% class="java plain" %){{code language="none"}}~~~ Not that that stopped him from muttering, hitting people with his white ~~{{/code}}
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103 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number30 index29 alt1" %)
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105 (% class="java plain" %){{code language="none"}}~~~ stick and calling them rude names, but all in all he seemed in a better ~~{{/code}}
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110 (% class="java plain" %){{code language="none"}}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ mood. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{{/code}}
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115 (% class="java plain" %){{code language="none"}}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{{/code}}
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118 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number33 index32 alt2" %)
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120 (% class="java plain" %){{code language="none"}}~~~~ We asked him what has happened, and all he's say was that being blind ~~~{{/code}}
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125 (% class="java plain" %){{code language="none"}}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ enhances ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~{{/code}}
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128 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number35 index34 alt2" %)
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130 (% class="java plain" %){{code language="none"}}~~~ your senses, and every curse has a cure. He sounded almost elvish, but ~~~{{/code}}
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133 (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="line number36 index35 alt1" %)
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135 (% class="java plain" %){{code language="none"}}~~~~~~~~~~ everyone put that down to his recent humbling experience. ~~~~~~~~~{{/code}}
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140 (% class="java plain" %){{code language="none"}}______________________________________________________________________________{{/code}}
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145 (% class="java plain" %){{code language="none"}}Mission Control                                                Mission Control{{/code}}
146 )))
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149 = {{id name="Quest159-DryChamber-Walkthrough"/}}Walkthrough =
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152 1. Go to [[doc:MUD.Domains (Areas).Domain of Hoerk.Areas in Hoerk.Isle of Belaern.Stormfront.WebHome]]
153 1. Go to the marshland west of stormfront, then all sw, here there is a fountain
154 1. Prep for battle (Kraken), and have waterbreathing
155 1. fountain
156 1. 4-5 down, kill a kraken (solves [[doc:MUD.Quests.Quest 57 - Conquer the great Beast of the Sea.WebHome]])
157 1. n, kill kraken, up to solve the quest
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163 [[image:attach:image2020-9-23_0-7-9.png||thumbnail="true" style="max-height: 250.0px;" height="140"]]
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169 Notes
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172 * The "scroll" here, is some hints related to Gwaithir
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178 Back to [[doc:MUD.Quests.WebHome]]
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