Wiki source code of Kobolds Island
Last modified by Espen Solbu on 2020/10/17 13:07
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| author | version | line-number | content |
|---|---|---|---|
| 1 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 2 | From Belgars, | ||
| 3 | |||
| 4 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 5 | Sail north until you get to blue, then one more north | ||
| 6 | |||
| 7 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 8 | then sail beach | ||
| 9 | |||
| 10 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 11 | [[image:attach:image2020-3-21 20:38:48.png]] | ||
| 12 | |||
| 13 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 14 | \\ | ||
| 15 | |||
| 16 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 17 | Secret area in the middle: | ||
| 18 | |||
| 19 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 20 | * move branches | ||
| 21 | * then go sw,se,sw,s | ||
| 22 | * climb tree | ||
| 23 | * u,u | ||
| 24 | * swing rope, you then get to a village | ||
| 25 | |||
| 26 | {{error}} | ||
| 27 | Note, you must have a rope to get back! | ||
| 28 | |||
| 29 | * As you do not need a rope to enter the village, it is possible to get an entire party out as long as you have at least two ropes | ||
| 30 | {{/error}} | ||
| 31 | |||
| 32 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 33 | * Syntax to get back (if you have a rope): Tie rope to rung | ||
| 34 | |||
| 35 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 36 | [[image:attach:image2020-3-21 20:45:31.png]] | ||
| 37 | |||
| 38 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 39 | \\ | ||
| 40 | |||
| 41 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" class="code" %) | ||
| 42 | ((( | ||
| 43 | ,-^~-~--`~-~-~-~-,-^~-~-'~-~-. ,~-~-.~-~-^~-~-'-,~-~-._,~-~-~-~--`-.~-~--:-~~,| | ||
| 44 | ~|>. . ` - ~~ . .{ | ||
| 45 | { '. B E W A R E . . | | ||
| 46 | ] . . . . . > | ||
| 47 | ~| . EY SNRAW DNIWTSAE | | ||
| 48 | ~; . .. . . . _ . > | ||
| 49 | `~-~-~-~-.~-~-^~-~-'`~-~-~-~--^-~~-+'.'-'-`~-~-.-;-'-^~-~-','~-~--'~-~-^~-~-' | ||
| 50 | ))) | ||
| 51 | |||
| 52 | (% xmlns:ac="http://atlassian.com/content" xmlns:ri="http://atlassian.com/resource/identifier" %) | ||
| 53 | |||
| 54 | \\ |